Click & Collect or 24hr Dispatch*

Dress Ups & Role Play

Unicorn Wand

by All Brands Toys

A Unicorn Wand for casting spells, granting wishes and choosing what happens next.

Some afternoons, the lounge room suddenly has its own rules: the cushion is a castle, the grown-up is under a spell, and someone has to decide whose wish comes next. The Unicorn Wand gives your little one a clear cue to raise their hand, announce the magic and draw everyone into the game.

The wand that starts the next round

Before dinner, after rest time, or while everyone is still half in pyjamas, pretend play often needs only one clear idea to get going. The Unicorn Wand gives your child that idea. One day it grants wishes. Another day it decides who has been turned into a unicorn. Later, it may be the way turns are settled without anyone really noticing. It is the kind of simple play cue that can keep reappearing in family life, because the story can change each time.

$6.95
Two-year structural warranty Structural faults are covered under our warranty terms.
Dispatched from Melbourne Sent from our Melbourne warehouse with tracking.
Thirty-day change-of-mind returns Available on eligible items returned unused and unassembled.

Our in-stock products are usually dispatched from Melbourne within 24–48 hours. During peak and sale periods, dispatch and transit times may be longer.

Buying guidance

Is this right for your family?

Who this product is particularly well suited to.

Best for

Best for families choosing a simple pretend-play toy for a child who loves being the one to start the story: casting spells, granting wishes and deciding whose turn comes next. It fits ordinary home play because the idea is easy to pick up again in different rooms, with or without others joining in.

Product overview

When one prop becomes the start of the story

Children often come back to the same pretend-play piece when it lets them be the one who starts things. At first, the Unicorn Wand might be lifted for a quick spell across the room. Soon, it is granting wishes, choosing who goes next, or turning an ordinary corner of the house into part of the story. Some days your little one may play alone with a very serious voice. Other days, they may pull a sibling or grown-up in and hand over the next turn. Before long, the wand is not just something they hold; it is how the game begins again.

Close-up detail of the Unicorn Wand

Product details

Thoughtful details that make a difference

Gives your child a clear role in the game

A wand is easy for a little one to understand in play: the person holding it gets to cast the spell, grant the wish or choose what happens
Why this matters

It turns pretend play into something your child can lead, rather than waiting for someone else to start the story.

Keeps coming back because the story keeps changing

The Unicorn Wand is not tied to one fixed scene. It can be part of dress-up play, a spell-casting game, a wish-granting moment or a turn-taking story. That
Why this matters

You are not buying one short game; you are adding a simple cue your child can return to in different pretend-play moments.

A small prop with plenty of play value

The value is in how much story one wand can begin. It can start solo make-believe, invite a grown-up into the spell, or help decide the next turn
Why this matters

For families who love open-ended pretend play, one clear prop can be enough to carry many rounds of imagination.

Helpful answers

Frequently asked questions

The details families often want to know before choosing.

Still have a question? Our team is here to help.

Can more than one child play with the Unicorn Wand?

Yes, the play can work naturally in turns. Whoever is holding the wand can cast the spell, grant the wish or choose what happens next, then pass the story on.

Can siblings use this together or in turn?

Best for taking turns or small shared play rather than large group use at once.